Delve into underwater cities, soar through the solar system, walk hand in hand with robots, and travel by starship to distant floating lands. Then realise that these wonderful stories, paired with real science, are things that could actually happen one day.
Betrayed by their cousins, abandoned by their uncle, and with only the slimmest hint to guide them, fourteen-year-old Amy Cahill and her younger brother, Dan, rush off to Egypt on the hunt for 39 Clues that lead to a source of an unimaginable power. But when they arrive, Amy and Dan get something completely unexpected a message from their dead grandmother, Grace. Did Grace set out to help the t…
Could Amy and Dan's biggest enemy be...a friend? Book 6 challenges everything you thought you knew about the Clues race. A hint from their parents' past puts Amy and Dan on the trail of secrets their grandmother Grace would NEVER have wanted them to know. Awful memories begin to crowd in on Amy, just as her enemies circle closer. How far would she go to protect Dan? How much of a Cahill is she …
When Arthur and Rose were little, they were heroes in the Land of Roar, an imaginary world that they found by climbing through the folding bed in their grandad’s attic. Roar was filled with things they loved – dragons, mermaids, ninja wizards and adventure – as well as things that scared them (including a very creepy scarecrow. . .) Now the twins are eleven, Roar is just a memory. But …
Flying fish leap over the waves. Shark snaps his shiny teeth. And watch out for Octopus's wriggly, tickly arms! Which is your favourite ocean animal?