An exciting full-color storybook featuring Nickelodeon’s Rubble & Crew , dinosaurs, and teamwork! When Rubble and his friends uncover a dinosaur skeleton, they realize Builder Cove needs a museum. But as they make more amazing discoveries, their construction project gets bigger and bigger. Children ages 3 to 7 will love this storybook, staring their favorite pups from Builder Cove. Just…
On the first day of kindergarten, there’s so much to do! From making new friends to jumping rope in gym to riding the bus to school, there are lots of exciting firsts to look forward to. Even though saying good-bye to Mom and Dad is hard, when the school bus pulls up, it’s time to begin kindergarten fun. This engaging new adaptation of “The Twelve Days of Christmas” convinces parents…
Part gothic thriller and part coming-of-age story, Island of Whispers is an original illustrated middle-grade fantasy from award-winning author Frances Hardinge and acclaimed illustrator Emily Gravett about a strange island filled with ghosts and long-buried secrets
Learn letters the Montessori way! Based on the proven Montessori teaching method, the board book Letter Work introduces readers to letters by their sounds and shapes first—featuring illustrations by Alyssa Nassner. Written by Bobby and June George, founders of the Baan Dek Montessori School, Letter Work is part of the Abrams Montessori series that introduces young readers to key concepts b…
Learn why it gets hot outside with the help of The Very Hungry Caterpillar! In this nonfiction story, young readers will discover what makes hot weather happen. The wonders of nature come to life in this early-learning series centered around weather, featuring simple text and Eric Carle's classic illustrations!
When you take to the high seas with Little Blue Boat, youll meet all kinds of ocean animals! This chunky board book has especially thick flaps for baby to lift and grasp. Illustrations include lots of details to hold babys attention.
This collection of stylish, passionate, and searching essays opens with an introduction by Carmen Maria Machado, who edited the anthology alongside J. Robert Lennon. In these pages, writer-gamers find solace from illness and grief, test ideas about language, bodies, power, race, and technology, and see their experiences and identities reflected in―or complicated by―the interactive virtual w…