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Real Sound Synthesis for Interactive Applications 1st Edition
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices.
Availability
CLB01221 | 621 COO r | Sekolah Cikal Lebak Bulus (Reference) | Available |
Detail Information
Series Title |
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Call Number |
621 COO r
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Publisher | CRC Press : New York., 2002 |
Collation |
263 pages : illus. ; 23 cm.
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Language |
English
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ISBN/ISSN |
9781568811680
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Classification |
621
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Media Type |
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Carrier Type |
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Edition |
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Specific Detail Info |
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Statement of Responsibility |
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Other version/related
No other version available