When the lift cranks open, the only thing Thomas remembers is his first name. But he's not alone - an army of boys welcomes him to the Glade, an encampment at the centre of a terrible maze. The Gladers have no idea why they're there, or what's happened to the world outside. All they know is that every morning when the walls slide back, they will risk everything to find out.
The trials are over. WICKED is planning to restore the survivors' memories and complete the final cure for the Flare. But Thomas has already remembered more than they think. And he knows WICKED can't be trusted. The time for lies is over. But the truth is more dangerous than Thomas could ever imagine. Will anyone survive the Death Cure?
Whit Allgood is renowned for healing the victimised. But now the people of his City have turned their backs on all who use magic, and Whit is faced with a terrible choice: give up his power or let good people die. Wisty Allgood once saved the City from despair, but now she watches over a society that fears her power and is unwilling to accept her as she is. Increasingly bitter and is…
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If you ain’t scared, you ain’t human. When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone. Nice to meet ya, shank. Welcome to the Glade. Outside the towering stone walls that surround the Glade is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it thro…