The key takes Chif, Wiilf, Nadim, and Floppy into the computer game.
Camping in the garden is fun. But can the children survive the dangers of camping in the wild?
The children find themselves on a longship at the start of a Viking adventure. Can they save the Viking village when raiders attack?
The children are in a play about World War Two. They find it hard to be serious. Then the magic key takes them back in time.
When Gran takes the children on a visit to London, things don't go quite as Gran planned!
Nadim's model book leads to an adventure in Ancient Egypt. Floppy is mistaken for an important dog, and the children have to help make a pyramid.
Floppy wants to play.
Discover the STEM subject of engineering with this children’s book full of photographs and illustrations, fascinating facts, and engaging challenges—from the creators of DKfindout.com, DK’s free online resource for kids. Did you know that engineers designed and built the Pyramids and the iPad? Or that the world’s largest jumbo jet can carry 853 passengers? Find out how!
Ally has been smart enough to fool a lot of smart people. Every time she lands in a new school, she is able to hide her inability to read by creating clever yet disruptive distractions. She is afraid to ask for help; after all, how can you cure dumb? However, her newest teacher Mr. Daniels sees the bright, creative kid underneath the trouble maker. With his help, Ally learns not to be so hard …