How well do you know our favorite furry companion? Did they really descend from wolves? What's the difference between a Chihuahua and a Saint Bernard? And just how smart are they? Join one friendly mutt on a journey to discover the secret origin of dogs, how genetics and evolution shape species, and where in the world his favorite ball bounced off to. Every volume of Science Comics offers a …
The magic key takes the children back to a time when making breakfast is very different.
The little house gets broken at school. How does it get mended?
Mum get lots of plants for her birthday and the house turns into a jungle.
The key takes Chif, Wiilf, Nadim, and Floppy into the computer game.
Camping in the garden is fun. But can the children survive the dangers of camping in the wild?
The children find themselves on a longship at the start of a Viking adventure. Can they save the Viking village when raiders attack?
The children are in a play about World War Two. They find it hard to be serious. Then the magic key takes them back in time.
When Gran takes the children on a visit to London, things don't go quite as Gran planned!
Nadim's model book leads to an adventure in Ancient Egypt. Floppy is mistaken for an important dog, and the children have to help make a pyramid.