Solving the Maze was supposed to be the end. No more puzzles. And no more running. Thomas was sure that escaping meant he would get his life back. But no one knew what sort of a life they were going back to... Burned and baked, the earth is a wasteland, its people driven mad by an infection known as the Flare. Instead of freedom, Thomas must face another trial. He must cross the Scorch to…
When the lift cranks open, the only thing Thomas remembers is his first name. But he's not alone - an army of boys welcomes him to the Glade, an encampment at the centre of a terrible maze. The Gladers have no idea why they're there, or what's happened to the world outside. All they know is that every morning when the walls slide back, they will risk everything to find out.
The trials are over. WICKED is planning to restore the survivors' memories and complete the final cure for the Flare. But Thomas has already remembered more than they think. And he knows WICKED can't be trusted. The time for lies is over. But the truth is more dangerous than Thomas could ever imagine. Will anyone survive the Death Cure?
Whit Allgood is renowned for healing the victimised. But now the people of his City have turned their backs on all who use magic, and Whit is faced with a terrible choice: give up his power or let good people die. Wisty Allgood once saved the City from despair, but now she watches over a society that fears her power and is unwilling to accept her as she is. Increasingly bitter and is…